Hi All, This problem - reported and solved in AIR 26 - has reappeared in AIR 33: https://community.adobe.com/t5/air/audio-stops-working-after-receiving-call-on-ios/m-p/9152207#M48435 In my Apache Flex app (Flex 4.16, AIR 33) running on iOS, all audio stops working if/when the user receives a phone call, if the phone just rings once, if a clock alarm goes off, etc. If the user then leaves the app, i.e. presses the phone's home key, then returns, the problem goes away. This is happening any time my app is 'interrupted', to use Apple's terminology. An interruption can consist of a phone call, an iPhone Clock app alarm going off, etc. I'm not a native iOS programmer, but my googling suggests that in the native iOS world apps listen for an AVAudioSessionInterruptionNotification to find out when these interruptions occur. I've created bug reports in both the Adobe and Gamua bug databases ... https://tracker.adobe.com/#/view/AIR-4198886 https://github.com/Gamua/Adobe-Runtime-Support/issues/161 ... and have attached a minimal sample app to the Adobe bug report that demonstrates the problem. At risk of stating the obvious .... this is a BIG problem! If you're experiencing this problem please vote for the Adobe bug, add comments to the bugs, and/or reply to this post. And, of course, if you have thoughts regarding a fix that can be implemented in my code, I'd love to hear about it. 🙂 Thanks, Douglas
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